Nosferatu - Game Ready 3D Creature

Material Breakdowns

Material Breakdowns

Zbrush Sculpt

Zbrush Sculpt

Zbrush sculpt w/polypaint

Zbrush sculpt w/polypaint

Wireframe

Wireframe

Nosferatu 3D Game Creature - Unreal Engine 5
I wanted to delve more into strange-looking anatomy with this one, the sculpt was originally inspired by an Antoine Verney-Carron concept.
All sculpted inside of Zbrush, retopped in 3ds Max, and textured in Substance Painter and Designer
1 4k map and 4 2k maps. 75k Polys with Hair
Presented in Unreal Engine 5.